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Bioshock Infinite

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  • Bioshock Infinite Burial At Sea Episode ...
    by [email protected] on August 15, 2014 at 6:54 AM
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    Elizabeth wakes up in the Toys section of Fontaine's Housewares Department shortly after the events of Episode One. Atlas and his men search the corpse of Comstock for valuables. Before they can shoot Elizabeth and do the same to her, a vision of Booker DeWitt appears and coaches her to claim she can help Atlas escape the sunken department store. She gives Atlas information about Dr. Yi Suchong to convince him, and promises freedom in exchange for returning Sally. Left alone, Elizabeth begins to explore the store and finds her own dead body amongst some rubble. She realizes that her former self was killed by the same Bouncer that impaled Comstock; and as a result, her quantum-superposition collapsed into one last Elizabeth, mortal, without omniscience or the ability to open Tears, and is cut off from the Elizabeths of the alternative universes. The Lutece twins had advised her not to venture back into Rapture, but she was determined to return to Rapture and rescue Sally whom she had previously exploited. The voice of Booker, who states he is simply a facet of Elizabeth's subconscious, helps to guide her through the Splicers who still inhabit the store. Tracking down Suchong, Elizabeth discovers the doctor knew about Columbia and built a Lutece Device connecting back to the flying city, based on the Luteces' technology. Elizabeth rationalizes that she can use the Lutece Particle that kept Columbia afloat to lift the department store back to Rapture.

  • Bioshock Infinite Burial at Sea Ep.1 DLC...
    by [email protected] on August 15, 2014 at 6:43 AM
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    Burial at Sea - Episode 1 is the first part of the story-driven downloadable content of BioShock Infinite. This DLC puts the player in the perspective of Booker DeWitt in a new story, taking place in the city of Rapture right before its fall. In this story, Booker Dewitt is a well-known private investigator in Rapture, usually handling dirty work for his clients. On the eve of 1959, a mysterious woman by the name of Elizabeth asks him to investigate the disappearance of a young girl named Sally. Elizabeth's intentions are vague and she is unwilling to reveal any vital information, only that Sally is alive and elite artist Sander Cohen may have the information regarding her whereabouts. The duo journey to Cohen's at High Street, but are denied entrance to the club. Needing the masks specifically crafted for the club's exclusive party guests, Booker and Elizabeth search the nearby shops. With Elizabeth acting as flirtatious decoy, Booker is able to retrieve the required mask and the two are welcomed into Cohen's party. As they enter the Garden of the Muses, Cohen is working on his latest piece of "performance art." However, it falls short of the obsessive artist's high demands and he disposes of the models. After the "light show," Booker and Elizabeth confront Cohen about Sally. He expresses suspicion of malevolence in Elizabeth, but agrees to reveal Sally's location if Booker and Elizabeth dance to inspire his muse. Faced with no other options, the two waltz. It is only moments before Cohen once again finds error and knocks them unconscious. However, he does keep up his end of the bargain: he drags them to a Bathysphere, claiming it will take them to Sally. When Booker and Elizabeth awake, they notice the Bathysphere is headed away from the city and down to the seafloor where Andrew Ryan had recently sunk Fontaine's Department Store. Via shortwave radio, Cohen reveals that Sally is residing in the Housewares section, but Booker and Elizabeth must get to the tram to reach it. When the two arrive at the main building, they are immediately attacked by the Splicers Ryan imprisoned in the now buried department store. After defeating numerous enemies, Sally is discovered lurking in the ventilation system. The two close up all but one vent to trap Sally when they increase the temperature to force her out. Sally starts screaming due to the heat and flees to that one vent exit.

  • Bioshock Infinite (PC,Xbox360,PS3)
    by [email protected] on August 15, 2014 at 6:18 AM
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    Bioshock Infinite, Bioshock, Bioshock 2, Booker DeWitt, Elizabeth, Daisy Fitzroy, The Songbird, Zachary Hale Comstock, Boy of Silence, Handyman, Motorized Patriot, Siren, Fireman, Telekinesis, Supernatural Powers, Floating City, Columbia, Battleship Bay, Finkton, Emporia Heights, Founders Circle Story: The game is set in 1912 and takes place in the airborne city of Columbia, where the player assumes the role of Booker DeWitt, a disgraced Pinkerton agent. Booker has been given the job of finding a woman named Elizabeth in Columbia, who has been confined by a hulking beast called Songbird. Following in the footsteps of previous BioShock games, the world of Infinite explores the chaos that results when strong ideals are taken to the extreme. At the time of DeWitt's arrival, Columbia is a hotbed of ultra-nationalism, specifically American exceptionalism, as shown by the copious numbers of flags, patriotic music, and propaganda posters that boldfacedly spurn the idea that the Columbia could be a 'haven' from the so-called 'unwanted' of the world.

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